Prose, film, deep-learning models, virtual sculptures, and virtual environments made with game engine and 3D software (deriving from computational translations of the prose) meet to evoke consideration for cultural dissonances experienced by existing across geographical and cross-cultural realities, observed through attempts at non-linear time/space inspired by Yoruba mythology, which can be potentially responded to in virtual space and is also illustrated in part by the looping presentation of this work.
Exhibited at Studio Hannibal, Berlin (2022)